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AI Insights · Timothy · July 2022

Top 5 Casual Games Performance on Unified Platform in Poland Q2 2022

Discover the performance trends of the top 5 casual games in Poland for Q2 2022, including weekly downloads, revenue, and active users.

Top 5 Casual Games Performance on Unified Platform in Poland Q2 2022

During the second quarter of 2022, the top 5 casual games in Poland showed varied performance metrics across weekly downloads, revenue, and active users. Below, we delve into the specifics for each game, with data sourced from Sensor Tower.

Coin Master saw a strong upward trend in weekly revenue, starting from nearly $198K at the end of March and peaking at approximately $340K by the end of June. Downloads, however, declined over the quarter, starting at around 97K and dropping to about 35K. Active users also showed a significant decrease, from over 91K in late March to around 164K by the end of June.

For Match Masters ‎- PvP Match 3, revenue experienced fluctuations, with a notable peak at roughly $105K in early May, before settling around $87K towards the end of June. Downloads started at about 19K and dropped to approximately 9K by the end of the quarter. The number of active users remained relatively stable, with minor fluctuations around the 140K mark.

Huuuge Casino 777 Slots Games experienced a steady revenue increase from late March, starting at $42K and reaching about $50K in early June, before slightly decreasing to $46K by the end of the quarter. Downloads showed a declining trend, starting at around 4.4K and dropping to just over 700. Active users also saw a decrease from roughly 8.9K to about 5.2K by the end of June.

Gardenscapes maintained a consistent revenue stream, with slight fluctuations, starting at $42K and ending around $32K. Downloads decreased from approximately 7K at the end of March to around 2.7K by the end of June. Active users also saw a decline, starting at about 71K and ending around 50K.

Lastly, Candy Crush Saga showed a stable revenue pattern, beginning at $33K and peaking at around $40K in late May, before ending the quarter at approximately $36K. Downloads fluctuated, starting at around 10K, dipping to about 5.2K in mid-June, and then slightly rising to 6.3K by the end of the quarter. Active users remained relatively steady, averaging around 140K throughout the quarter.

For more detailed insights and analytics on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022